Install from source
Building Open3DGRID is very straightforward. Open3DGRID can be built without effort on virtually any platform which supports GNU Autotools (i.e., Autoconf and Automake). Interestingly, a native Windows executable which does not depend on any third party DLLs can be obtained using only MinGW and MSYS.
Open3DGRID depends on BLAS and LAPACK math libraries, which exist under both open-source and vendor implementations. A very efficient, freely available implementation is the ATLAS library, which can be easily built for all platforms; building and installation of this library are described in great detail in the ATLAS website and are also summarized here. Alternatively, an excellent vendor implementation is the one included in the Sun Studio compiler suite, which is available to Linux and Solaris users for free. Another BLAS/LAPACK implementation is the one provided by the Intel Math Kernel Library, which is available at no cost for Linux non-commercial developers, while a license has to be purchased for Windows and Mac OS X versions.
Open3DGRID has been successfully built on the following platforms:
Each hyperlink points to detailed compilation/installation instructions for the different operating systems.
Please note that Open3DGRID has two important dependencies, namely:
Open3DGRID depends on the Open3DQSAR library
libo3q.a; therefore, prior to installing Open3DGRID, you should install Open3DQSAR
as described in the Open3DQSAR website.